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Diego Gutiérrez

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  1. @Carlosan What I wanted was a tileable texture, created from textures that are already tileable, in "Paint uv mapped mesh", although I don't remember if it was called that in the last version haha
  2. I'm trying to create a tileable texture from textures that are already tileable, but I'm not sure how to do it. Does anyone know how this could be achieved? Thanks
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