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3dSphinx

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  1. This look like it may be what I am looking for. Thank you!
  2. My apologies. I don't think I explained what I was referring to correctly. I have attached something textured in Substance Painter and how the texture viewer shows exactly how it is on the 3D mesh. However, I was wondering if something like that was possible in 3DCoat cause the Texture Editor only focus on color/normals/roughness/texmetal (from what I can find) . But a way to see them meshed together in a flat view for outputting.
  3. Hello All, I been hunting up and down 3DCoat export options for Textures created however I could not find an option to export what you see on-screen as a 2D View. It was something that was with Substance Painter. I was curious was that a capability of 3dCoat at the moment? I have searched the forum and I couldn't locate anyone asking close to what I want.
  4. OMG @YepKoo thanks for that pointer! I couldn't even reset my account pw until I saw what you said and tried it. Which worked! Now upgraded.
  5. @Gorbatovsky Thanks! I will check that out. I think that was the only key I didn't hit. Many hugs.
  6. Hello, New to the forum and was quite excited to test out the low poly feature coming to 2021. It may not be a big deal for other people and I know it is still being worked on. But I have been playing with the Extrude and the Spine Tool. I have hit every button to see if instead of having to hit the 'New Extrude' button I could get an extrude and didn't see that it was possible. Wouldn't it be more effective if the person could just hold the Ctrl button while clicking and pulling the end point to make a new extrude? I think it would add to the speed of modeling. But just throwing out a thought.
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