My apologies. I don't think I explained what I was referring to correctly. I have attached something textured in Substance Painter and how the texture viewer shows exactly how it is on the 3D mesh. However, I was wondering if something like that was possible in 3DCoat cause the Texture Editor only focus on color/normals/roughness/texmetal (from what I can find) . But a way to see them meshed together in a flat view for outputting.