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captainbuckfish

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  1. Put the stencil mode as modulate and works as I wanted. Thanks
  2. Hi, I am working on a voxel mesh, want to use a stencil to extrude shapes, the stencil works with vox extrude in brush mode but if I try to use a lasso, like the rectangle lasso then the whole area is affected. The lasso creates the stencil shape but also leaves a rectangle indentation on the surface. Is this supposed to work that way? Thanks
  3. Hi, Loving doing my sculpting in 3DCoat, one thing I am struggling with is making custom brushes that perform how I want. I added a surface-like mode to my voxel brush and set it to lift only but even with all the settings to zero and brush depth at zero the brush still lifts too much. Feels like I cant get the fine control over it, any suggestions? Many thanks, Duncan
  4. Carlosan is there any documentation for this yet?
  5. yay! thats the one, now will continue exploring these features
  6. as soon as I click the brush tool the geometry disappears though? version 2022.57
  7. Hi, looking at voxel paint but coming across some confusing parts. Do you have to retopo and bake your model to be able to use voxel paint in the scupt room? When I have a voxel mesh and click the Paint>brush tools in the sculpt room the model disappears? If I retopo and bake the mesh then those paint tools work. How do you just fill a model with colour to a certain depth without adding and voxels to the model? Like painting the outer layer. Some more basic tutorials on this would be great. Thanks
  8. Evening, Just found the option to add detail or remove detail via ctrl and shift which is really cool and works fast. Been playing about adding localised detail to area that need it and so far really enjoying where its going. Just want to ask if there is a way to assign a hot keys to change the ctrl shift options quickly? I like having shift control smoothing, and ctrl shift to add detail. Can I switch this via a hotkey to be reduce detail instead of going to the dropdown each time? Many thanks
  9. Also is there a way to solo objects? I have a mesh with say 10 objects and i have to click each one in the tree to hide them. Is there somewhere I can just click the desired layer and then solo it so all other layers are not visible. Or if I multi select objects and click the eye icon they all disappear, currently if I multi select and click it only effects each layer independently. Many thanks!
  10. Morning, imported a low res polygon mesh that I want to subdivide in 3dCoat. When I Res+ or use the Subdivide tool the mesh creates dark edges on all the seams. When I smooth these the black disappears. Its subdividing the mesh but having that black on the edges isnt so good. Any reason why that happens?
  11. Not sure if this is a bug but when I import a model into the sculpt room and scale it the pop up to ask if I want to remember the scale doesnt show up. I reset 3doat to defaults and it appears again, then after I try to work on a new model its doesnt appear anymore? Is there somewhere I can access this popup window manually?
  12. Using the pose tool, sometimes the gizmo flickers and looks odd, nothing major just a display issue maybe. Anyone know if the pose tool respects topology like zbrush masking does? Trying to isolate the a finger to bend and using the line mode it selects everything. Only way is to paint the finger and that takes more time and sometimes you miss a bit of the mesh and it creates artifacts.
  13. Good morning, downloaded the new build 81 and really like the voxel move brush, made me happy. Was playing around and tried the copy clay brush but it doesnt seem to work. I click to copy an area and then try to paste it but it seems to shoot the polygons to world centre leaving a huge cavity on the mesh. Anyone else find this?
  14. release .25 says carve tool works but still not working with CTRL and lasso. Cant carve off sections with the lasso tool like before. Using a standard brush with CTRL carve works but never use this tool like that. Cutting off shaped pieces with the lasso was a great tool when sculpting. Anyone else having the same issue? yes could use the cutoff tool which does work but that means switching brushes which is just a bit slower Reverting back to the old version as use this function a lot. Hope can be fixed soon.
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