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jimhatama

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Everything posted by jimhatama

  1. This should be an option instead of default behavior. It was easier if you need to quick rotate and scale a lot of volumes. Now more clicks needs to be done
  2. this is awful. .30 crashed few times reset all my settings, changed somehow camera movement diraction and speed. And stamp mode also bugged in mirror mode. Mirror plane also flickers now when you moving cursor on volume
  3. In stamp mode the alpha begins to strangerly shake and sometimes change forms. its more obvioius with more than 100% pressure, and with standard rectangle and round alphas
  4. And yeah stamp mode doesnt work at all for all brushes. This is rather critical. tested in .26 and stamp wasnt working in that version either
  5. .28 pose tool lost its bottom part of menu if you switch from other tool and back
  6. it worked for me if i use rectangle fill for example(with no preview), but if I have filled entire layer with smart material it didnt work
  7. cavity condition working for me, but AO condition still doesnt. I dunno abt ppl who bought only Textura, but you really cant do any texturing without AO masking let alone that most smart materials dont work in intended way.
  8. trim adaptive also completly broken in .27 and cant be fixed by global space
  9. No. And if you convert corrupted volume to Uniform space it aslo doesnt solve issue. It was gone only after to Global space operation
  10. I have found out that this flat brush bug is related to Global space. It is somehow corrupted some volumes from .26. If you convert to global space, the issue goes away. There are zero indication that something is off exept wierd flattern behavior. I dunno if it will happen again in .27 and can give you the file with problem
  11. I dunno what have you done in mirror update with the brushes but flat polish behaivior changed completly to unusable. Easy things in .26 I cant even replicate now .27 brush settings same, file same, behavior clearly changed. Look guys its so tiring to work as a beta tester, i need work to get done and i cant do it when this kind of bugs introduced
  12. Overall its a very good addition and improve speed a lot, but it is still inferior to blender. The main points for improvement are: 1. When you move object and press axis hotkey before movement complete - object should be returned to object original state to avoid small movement errors (this is to ensure object move only on chosen axis) 2. In blender when you press shift and axis key it blocks this axis only, allowing to move in plane defind by unblocked axis. (if you press shift Z, for exmple you can move in X+Y plane)
  13. - If you are trying to use any of conditions in paint room from the top menu 3DCoat will check if corresponding layer exists (Cavity/AO) and if not - it will ask you to create it using the Texture menu. This is done to avoid situation when yo chosen condition, but it looks like it does not work. I dunno if this is note after my reported AO condition mask bug, but I must say that AO condition mask(more on lit,shadow) still doesnt work on .24 even with AO layer calculated
  14. carve tool have random rotation its normal calculations are all broken when painting on surface
  15. this is 4.9 this is .22 Literally same file. Can you show me how its working for you?
  16. it doesnt take into account unlit areas and just fills everything evenly
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