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Teiggesicht

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  1. I already sent the model to the email address. But I have now sent a model including a project file there.
  2. I still got this problem. I updated to 2022.42 and now 2022.43. But my UVs are still crooked. In 2022.39 everything is fine. There is all straight. I dont know what to do. Am i really the only one who got this problem?
  3. Hi, i updated to 2022.41 but now all unwrapped Faces/Islands are crooked. But i dont know why and im unable to fix it. My seams are all set correctly. Is it a bug? Or did i made something wrong?
  4. Hello, thanks for the description. But that's exactly what didn't work for me. I first tried to install the 3dcpacks. The loading bar appears. Shortly before completion, however, 3DCoat crashes and nothing was installed. Regardless of whether it was smart materials or brushes. Then I exported my materials etc. as an extension myself in order to reinstall them in 2021. Didn't work either. The migration assistant did not work either and simply copying it over from the document folder only worked with the Smart Materials. Only my previous description worked for the brushes. I've been using 3dcoat for a long time. And never had any problems so far. Only now with the update to 2021.
  5. I had problems importing the extensions. So I also copied and pasted everything manually. That wasn't a problem with SmartMaterials. But it didn't work with the brushes. Then I tried a bit and found a way to import them. I opened the 3dcoat-2021 folder under Documents. And a second window with the folder 3d-CoatV49. Also under documents. Then I created a subfolder called "textures" in the 3DCoat-2021 folder. In there I created another folder called "patterns". I copied and pasted all files from the same folder under 3D-CoatV49 into this folder. Then you have to start 3DCoat in 2021. But it will crash. You have to restart the program and push away the error messages until the newly created "textures" folder in 3DCoat-2021 is automatically deleted. Then the program opens and all brushes are imported. I don't know how, but it worked. I have to mention that I didn't import all brushes at once. But piece by piece. For example, I copied and pasted 5 folders. Then I restarted 3DCoat several times until the "textures" folder was automatically deleted. I repeated this process several times.
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