
Tubor
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3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Apply again, I replied before, when the process is working at the percentage, switch to other software task interface under Windows, the 3Dcoat process will be stuck, and the progress percentage cannot be displayed normally (the software is indeed working, but not responding) Calculated percentage does not display properly. Hope to get normal feedback, at least normal. Show progress percentage. Better for user experience -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Another smart material issue when paint room. When I turn off tiling, it seems that the metal layer I set alone would violate this command and still execute the tiling command. No solution has been found yet. -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Thanks, I think this solution can reduce the workload of retopo when the model is extremely complex, and also get a better topology model. -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
In special places, a higher-precision geometric model is required to be used with normal baking to obtain a high-poly effect -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
I think there is still a lot of room for optimization in automatic topology. The results obtained by topology under complex textures are not ideal. Please refer to the picture. Setting the number of auto-topology surfaces too high will geometrically increase the time. You can only wait patiently. Zremesher results are also attached. Topology results are much faster than Auto Topology. -
Very good UI, more design sense than the original version, hope to get more news
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3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
During the export process, there is a chance that a watermark will appear. I don't know what caused the problem. You can only try to re-export the overwritten file. -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
frequent use of the curve tool will cause the fill tool brush to fail to be recalled correctly. I don't know if it's my personal problem or what operation is needed to restore it? I can only fix this by rebooting at the moment -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
recently, the paint room painted the textures. After exporting the model and textures, there is a UV stretch issue. also has occasional UV stretching issues if the file is closed and reopened. -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Thanks a lot, the problem is solved -
3DCoat 2022 development thread
Tubor replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
When multiple UV regions of the same area need to be overlapped and sorted, it is difficult to arrange them. I hope to increase their sorting.At present, I can't solve it in Coat and can only use other UV software to assist the work