Hi all, I'm new here i hope this is the right section. I just discovered 3dcoat and found its workflow so powerful for concept art prop design.
I got some questions, so many thanks in advance for the answears:
- I tend to create multiple layers in sculptree. I got a mess every time in sculptree panel, is there any way to merge all selected layers or some sort of it ? I just found the "merge visibile" comand, and I don't like ti very much.
- Is there any way to use a tool on different layers at the same time? I'm referring especially at transpose and transform tool.
- Sometimes my shaders expose some sort of lines trough the cuts I made along it. Idk why, changing shaders hides this artifacts, any way to avoid it?
- I love the possibility to paint textures in photoshop, btw if I create a voxel and move into paint room in texture editors I just see floating squares. I guess I'm missing some steps in between, my goal is not having a polished model to use, just a visual 3d concept. So i'd like to skip manual topology and other "real 3d artist stuff", I just need a cool model to express my concepts.
- I'm currently working with a radeon rx 570 4gb and a ryzen 2600 32gb ram, do you suggest me gl or dx version?
I found this program has a lot of potential, keep up the good work.
I know these are a lot of different questions, feel free to answer like you prefer, any advise is great for me now.
Thanks for help!