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krybzx

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  1. I'll try that, thank you very much for your help
  2. I don't know if I can edit the UV map, will it cause the issues for in game usage. Besides that I don't know how to edit them. If that's the only solution, I'm unlucky I guess...
  3. They have this stairs like edges, You think that's the issue?Insert image from URL
  4. Hello, My issue goes like this... I edit my projections in PS, everything looks OK, but when I save it and go back to 3DCoat this weird pixels issue appears on layers from photoshop. In this case these lines, that I draw just for example, appear somehow wavy due to this weird pixel distribution. Also the normal map looks horrible when previewed in game. In photoshop they're prefect straight lines. I've tried many things, textures regarding-resolution of it, nvidia settings, some other tweaks... but without success. I'm wondering if this issue can be fixed, if can, I would be very grateful if someone can help me to solve this. Here are some screenshots: Screenshots above and below are from 3D Coat. Screenshot below is from Photoshop.
  5. I mean, I knew I could edit the object, but I wondered if there is the permanent solution for this glitch, on the AK-47 is much more complicated. I remember for the USP-S, few months ago, I found the old OBJ file that I downloaded long time ago and I imported it to the Blender at that time, and it was working as fine as it should be, meanwhile I deleted it somehow and I don't remember from where I downloaded it. I tried older workshop files from 2013, but same glitch appears on them also. It's so annoying, I've asked one accepted CS:GO skin creator did he encountered similar issues, he said that he did and solution for him is that he edit the texture file later, he colors the blank spaces where glitches are appearing and that works for him. He also said that some of the skin creators edit the OBJ files for themselves to remove glitches. The thing that bothers me the most is that I had the file that was working perfectly and now I don't know from where I downloaded it, it was probably some mirror link on some YouTube skin creating tutorial.
  6. Hello, I have this weird glitch that happens when I open the CS:GO OBJ file in 3DCoat, in these two cases the files are USP-S OBJ and M4A1-S OBJ. This glitch happens in Blender and 3DCoat, glitch doesn't appear when I open the same files in Photoshop or ZBrush, since I got used to 3DCoat and it's much more flexible for skin making than the other software, I want to fix this glitch. Is there anyone that encountered the same issue, if yes, how did you fix it?
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