Hi, I am a new user to 3D Coat, and am trying to get my head around its quirks.
I just found a tutorial on 3d-coat's YouTube channel about bevels, which would be very useful, except that I cannot get my pose tool to behave like it does in the video. At around 7:20 minutes in, they use a 2D grid to make a linear selection and draw the line beyond the limits of the model (thus giving a softer falloff because half of the gradient is outside of the model). Whenever I try to recreate this, my linear selection completely fails unless I specifically set both its start and end points on the model -- this becomes very frustrating having to ensure that I meticulously set my end point right on the very edge of the model, and not a single pixel over. Being able to freely draw a line in space and have it render the gradient is exactly what I want, but I cannot locate any setting which will allow it to work like it does in the video.
Can someone please tell me what it is I am missing? (I haven't changed/customised the program a great deal, so it should be functioning as it does by default).
Thanks in advance.