That's a kind consideration. But for selfish reasons, I do care. Here's why:
A ) Like Andrew said, one good programmer can work faster with less errors than a team and this often translates to a more stable, more frequently updated program.
B ) I hate autodesk, and other companies that are the "EA" of their fields. I use programs like TrueSpace, Carrara and 3D-Coat for just that reason.
C ) They own Mudbox now, so anything 3D-Coat had that they still wanted would go into that and suddenly cost 10x as much. Does anyone think Autodesk would sell 3D-Coat alongside Mudbox for only $120?
I shudder to think to think what will happen to TrueSpace and Caligari Corp. when Microsoft tire of owning them. Roman Ormandy has been involved in 3D and VR for over 20 years. I sure hope he has a plan "B" if partnering with M$ turns out to have been a bad idea. Look how few small or independent "all-in-one" packages there are these days compared to 10 years ago. These days there are many nice 3D paint tools (3D-Coat, zBrush, Blacksmith), modelers (Silo, Hexagon) and many dedicated renderers also from small dedicated companies. However there aren't nearly as many small "all-in-ones" as before. Daz have Carrara still, though that almost puts it iin the "acquired by EA" territory. 3DSMax and Maya are under the same roof. Cinema costs an arm and a leg now and has become a family of products. You rarely even hear of Hash A:M or Strata now. I think it's interesting that Messiah:Studio combined animation and rendering, yet decided another modeler would be a waste of time. I also thought by now that Anim8or would have become a commercial product. I suppose that's like milkshape getting a renderer.