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  1. Ok heres the deal ,I will sell my 3d Coat pro 4.7.06 License for Windows for $250, that's $29 lower than the Black Friday deal, if interested PM if interested me and I will contact Andrew.
  2. I have recently been told that Steam are offering 3DCoat Pro for £349.99 inc vat so in light of this I am now offering my license for £250. Sorry for the new post but I can't find a way to edit my previous post.
  3. Selling 3DCoat 4.7.06 Pro License (Windows) for £280 that's around £25 cheaper and there's no vat to pay. PayPal only, Pm me if interested. JimB
  4. Hi dank0, I have decided to keep my license. Thanks Jim
  5. Hi Adi, It is the current Windows version 3d-Coat-V4.1.17D PRO which allows access to v4.5 betas, but will need to be a paid upgrade to v4.5 on release if so required. Jim
  6. Hi, I have withdrawn my 3DCoat v4 Pro license from sale, I might just as well keep it. Thanks anyway.
  7. Hi All, I have a 3DCoat v4 Pro license for sale for $275 that's over $100 lower than the current price. The reason for selling is quite simply that I have not used 3DCoat seriously in a very long while, it was just sitting on my harddrive. If and when a bargain is struck we will contact Pilgway for the details of transfer,PayPal payment will be required. Thanks
  8. Yes its free. http://google-latlong.blogspot.co.uk/2015/01/google-earth-pro-is-now-free.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+blogspot/SbSV+(Google+LatLong)&utm_content=Google+Feedfetcher
  9. I wish they would make a GUI for zmodeler, imo it would make it much easier to use.
  10. unfortunately not but there is call for it.
  11. Yes ZBrush 4R7 released this morning 29/01/2015 Forgot to mention download includes both the 32bit and the 64bit versions.
  12. I have VoidWorld-Jan-31-13 (free) --> 3DCoat Applink works ok,check that you have it enabled though.
  13. Sorry Andrew I got called away ,it seems that the symmetry axis has to be set with every project. It seems it is the same in 4_1-11A I just never noticed, it was handy to have the symmetry angle defaulted to the last used axis when toggling the symmetry plane, in my case the X axis just me being lazy I suppose.