OhGwan
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thank you for your answer! It's impossible even in surface mode. All right. Thank you! I wish there was a simpler way.
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blender viewport (left - zbrush edit, center - original, right - 3d coat edit) Hello. I want edit mesh I using surface sculpting mode but As you can see in the image, the texture is solid color because the UV is different. How can i keep the uv and edit mesh like zbrush edit?
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Can I make the same hotkey work differently in different rooms?
OhGwan replied to OhGwan's topic in General 3DCoat
Ok.. I want change also another key. Please Update for this feature~! -
'decimate, auto-map, export' does not work at once
OhGwan replied to OhGwan's topic in General 3DCoat
I treid several time but it automactly create texture layer same name with Object name. (completly random) I will try more and recording video someday. -
'decimate, auto-map, export' does not work at once
OhGwan replied to OhGwan's topic in General 3DCoat
Oh I see. And I tried with two computer. and both have same result. two computer has AMD cpu process. I think It will be problem. thank you for your answer and sorry for my bad english! And I tried object and layer not same name. It's work at once! But It also can be completly random. so I will try more and recording video someday. -
'decimate, auto-map, export' does not work at once
OhGwan replied to OhGwan's topic in General 3DCoat
Yep I have updated -
'decimate, auto-map, export' does not work at once
OhGwan replied to OhGwan's topic in General 3DCoat
I've been trying this method for a few days, but it's completely random. Even if I set the texture path, there are times when I succeed and times when I fail. Is there any other way than 'decimate, auto-map, export'? -
'decimate, auto-map, export' does not work at once
OhGwan replied to OhGwan's topic in General 3DCoat
Oh It was extracted at once!It can be extracted only when I set the texture pathThank you very much. I thought it would be automatically saved to the same path as the object without setting it like youtube video. -
'decimate, auto-map, export' does not work at once
OhGwan replied to OhGwan's topic in General 3DCoat
Surface Mode I think Single, Multi object doesn't matter. I'm using 3DCoat 2022.46 version. in Sculpt Panel. 1 try 2 try ( changed UV) 3 try 4 try This time I fail to export. -
This is a really cool feature, and it's what I wanted. Thank you 3d coat team !!!But there is a little problem. It does not work at once.The model was extracted at once, but the texture was obtained after three extractions. Sometimes the texture is extracted at once. I don't know what's the standard, what's the reason. The settings are the same. I did the same thing as this video, but is there anything I missed? 0:10 - 0:27
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Can I transfer 'voxel paint' to 'per pixel paint' textures?
OhGwan replied to OhGwan's topic in General 3DCoat
Thank you very much!