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retutca

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Everything posted by retutca

  1. Hi, In version 2024.06 I tested the sculpt geometry painting in the "Paint" room (vertex painting). Then I made the low poly version in the "Retopo" room and create UV. Finally "Bake w/normal map(per-Pixel)". The result in the "Paint" room will be failed. The vertex painting is not transferred. I tested this in 2024.05 and it works there. I tried the "Bake Color From Visible Volumes" but didn't help. I attached the test project... Thanks guys! test_paint.3b
  2. Andrew and 3dcoat team!!! IT'S WOOORK with 2022.45!!! Thank you!!! All UV Maps perfect!!! ...previously generated an error if there were multiple uv maps:
  3. I had the same problem, here is a video and a discussion about it (Page 87):
  4. Hi guys! Retopo room: more uv maps generated. Unwrap has been used to expand all maps. The problem is that incorrect wraps are being generated. I can't find a solution on the net. Thanks! 3dcoat_retopo_uv_errror.mp4
  5. Hello, when I work with a freeze area, the freeze painting disappears. I had this problem before, but then I switched to vertex mode and it solved it. But now I have to stay in surface mode. (2022.37) thanks 3dcoat_freeze_problem.mp4
  6. Freeze painting works and does NOT disappear! I updated the video card driver and switched voxel representation to surface representation and set the triangles from 5 million to 3 million.
  7. I recorded the error. Now the pc froze for a moment and then the painting disappeared... Thx! freeze_painting_gone_01.mp4
  8. thanks, but not work now for example I pressed CTRL+S, the freeze area is gone. It seems to me that if a pop-up window comes up or there is a task switch, it disappears.
  9. Next time I did not switch tasks and just used the linear brush, so the freeze area did not disappear:
  10. Hello, When I paint the Freeze area, after a while the painted area disappears and a small fragment area remains. Could this be a memory problem? This also happens when I switch tasks and return to 3DCoat. Thanks!
  11. Hi,the web installation also deletes the exe files for me (2022.33). But the manual installation was successful from development thread! Thx.
  12. Hello, is there a solution? The depth map of the smart materials downloaded from PBRLibrary does not work, it is black. If I manually put the images (8 bit jpg) into the channels, the depth works. Thanks
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