Hi all. I've been using 3D Coat for a little while now (all the 3.n versions), and never really had a problem with it until I upgraded to 3.7.
Now it has become completely unusable, crashing even as soon as I start to do anything at all in the program. It seems to crash at the same rate in both DX and GL versions.
To give a general idea, I tried to use the program this evening to begin working on a model of a pea plant for an outside project. I started it up in voxel sculpting and turned to the snakes tool. I started pulling the snakes out for the stem, and 3D coat crashed, telling me the program had become unstable, that the system had run out of memory and I should try increasing my virtual memory. I pulled up a previous 3D Coat project (also one that never gave any grief) and started to mess around with it to see what would happen, and it crashed again after a few mere seconds.
I had just finished up a long session of working in Maya 2010, encountering no such problems whatsoever, and had turned that program off.
I don't work with 3D Coat as often as I'd like (my 3D time is primarily spent in Maya), and like I said had never really experienced that much trouble with it when I did use it. After updating to 3.7, I can't seem to do anything at all. So I'm asking because I don't really have the experience to troubleshoot this type of thing efficiently.
I have a Dell Precision m6500 with 8GB RAM, a NVidia Quadro 3800 card, and it's been handling what I've been throwing at it until now.