I'm new to 3-D Coat. A novice at 3-D modeling. Have worked in Poser, Carrara, some 3d Max and Lightwave. I'm primarily an artist who wants to use the tools. 3-D Coat is fantastic and I've already carved out a nice model. I'd like to put some bones in it. Then I'd like to pose it in Poser or Daz 3-D.
So, I should use retopology to bake the figure first or just export as an OBJ? i suppose what I;m asking is if retopology is a must and in what situations.
Your responses are appreciated.
jt