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ldzywsj

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Everything posted by ldzywsj

  1. Yes,I also hope Andrew refine Auto-Retopo,or make a semi-hand retopo system,as he had said,the Auto-Retopo tool worth be refined.
  2. where goes farsthary? Is he still a developer of 3d-coat? How the liveclay goes?
  3. Yes,Sculptris can make very shape crease,but 3dc hard do that in voxel room,I really wish Andrew have a try with Sculptris!
  4. while setting smoothing to 2, the result is perfect! Andrew,In retopo room,we can't relax or smooth the mesh while hold down "shift",but the previous 3dc version can do.
  5. Yes,Andrew,manual+auto=what we want! thank you!
  6. Ok,maybe the resolutionless sculpting is techinically impossible or too complex,but the brush engine is really worth a long time or hard work to improve,I am glad you notice it!
  7. I really want to ask Andrew a question,is 3dioot's ideas about resolutionless sculpting techinically possible? It seems he is so serious,he has clearly thought long and hard to come up with his ideas .
  8. Drag&drop works excellent on my pc with all browser,even with google chrome.
  9. @3dioot I really love your idea about resolutionless sculpting and others,but you aren't a programmer,why you are so firmly believe your ideas are techinically possible? I think you are a little temerarious.In fact,I really hope your ideas can be implemented.I PMed Andrew about your ideas,but I think he is really overwhelmed with information.So,please hold your horse,and believe Andrew can make it! @Andrew You are really a genius and code machine,and works so hard,you add a ton of features to 3dc.If you try mudbox and zbrush,you will realise the brush engine of 3dc should be improved,so stop add features,and focus on the brush engine improvment,it is very important,it is the core of VS!
  10. wow,great!the retopo layers combine with automatic remeshing would be amazing!
  11. Andrew,is the resolutionless sculpting motioned by 3dioot possible in theory?
  12. wow,resolutionless sculpting!For a long time you made you idea,hope you are right and Andrew can understand you!
  13. 3dioot,Andrew had started a new topic especially about your idea here ! http://www.3d-coat.com/forum/index.php?showtopic=2986
  14. Great to hear that,now I import and export between photoshop and 3dc with TIFF files for displacement map!
  15. I really hope Andrew can make the feature "sync displacement with Ext. editor",now only color can sync with Ext. edtor!
  16. I attempt to make a square brush,all channel is square,but why the depth channel has a circle outside? is it a bug?
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