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Everything posted by ldzywsj
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AWESOME! Paint Your Voxels and Render in Maya Viewport 2.0 easily
ldzywsj replied to fneill's topic in General 3DCoat
Still don't know what's the benifits! -
3D-Coat 3.7 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
where goes farsthary? Is he still a developer of 3d-coat? How the liveclay goes? -
Farsthary update channel
ldzywsj replied to farsthary's topic in New Releases, Bugs Reports & Development Discussion
where is liveclay,let us play! -
3D-Coat 3.5 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
It is not easy to making hard surface crease in voxel sculpt room. -
3D-Coat 3.5 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
can't believe it, why new brush engine improved so much? -
3D-Coat 3.5 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Yes,Sculptris can make very shape crease,but 3dc hard do that in voxel room,I really wish Andrew have a try with Sculptris! -
3D-Coat 3.3 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
while setting smoothing to 2, the result is perfect! Andrew,In retopo room,we can't relax or smooth the mesh while hold down "shift",but the previous 3dc version can do. -
Yes,Andrew,manual+auto=what we want! thank you!
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Hope Andrew can understand you!
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Ok,maybe the resolutionless sculpting is techinically impossible or too complex,but the brush engine is really worth a long time or hard work to improve,I am glad you notice it!
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I really want to ask Andrew a question,is 3dioot's ideas about resolutionless sculpting techinically possible? It seems he is so serious,he has clearly thought long and hard to come up with his ideas .
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3D-Coat 3.1 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
what you want already exist but the first! -
3D-Coat 3.1 updates thread
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Drag&drop works excellent on my pc with all browser,even with google chrome. -
@3dioot I really love your idea about resolutionless sculpting and others,but you aren't a programmer,why you are so firmly believe your ideas are techinically possible? I think you are a little temerarious.In fact,I really hope your ideas can be implemented.I PMed Andrew about your ideas,but I think he is really overwhelmed with information.So,please hold your horse,and believe Andrew can make it! @Andrew You are really a genius and code machine,and works so hard,you add a ton of features to 3dc.If you try mudbox and zbrush,you will realise the brush engine of 3dc should be improved,so stop add features,and focus on the brush engine improvment,it is very important,it is the core of VS!
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Andrew Will You Please Sell a Game Engine?
ldzywsj replied to kay_Eva's topic in CG & Hardware Discussion
I think Andrew will add game engine to 3dc v4.0 -
wow,great!the retopo layers combine with automatic remeshing would be amazing!
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Andrew,is the resolutionless sculpting motioned by 3dioot possible in theory?
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wow,resolutionless sculpting!For a long time you made you idea,hope you are right and Andrew can understand you!
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3.00.08 [beta]
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
3dioot,Andrew had started a new topic especially about your idea here ! http://www.3d-coat.com/forum/index.php?showtopic=2986 -
Is 3DCoat "only" a basemesh solution for some users?
ldzywsj replied to Taros's topic in General 3DCoat
I second this! -
3D-Coat V3 released!
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Congratulations and best wishes! Andrew,really good job! -
Last check before V3 release
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Great to hear that,now I import and export between photoshop and 3dc with TIFF files for displacement map! -
Last check before V3 release
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
I really hope Andrew can make the feature "sync displacement with Ext. editor",now only color can sync with Ext. edtor! -
3D-Coat 3.0 ALPHA
ldzywsj replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
I attempt to make a square brush,all channel is square,but why the depth channel has a circle outside? is it a bug?