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Jakejazz

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  1. Jakejazz's post in Exporting Objects and Textures from 3D Coat into Cinema 4D R21 was marked as the answer   
    I solved it!
    It appears that splitting by material, when importing, keeps the 3D Coat UV Sets intact.
     
  2. Jakejazz's post in The 'To Strip' tool in the UV room does not change the selected UV island. was marked as the answer   
    Apologies! I have been able to solve this one.
    It looks as if the topology of the area that I want to use 'To Strip' for, is not entirely made up of parallel loops.
  3. Jakejazz's post in Restore tool names to left hand retopology tool list was marked as the answer   
    Thanks for that Oleg_Shapo. By running through a few options, it came back to the list with names.
  4. Jakejazz's post in Restore tool names to left hand retopology tool list was marked as the answer   
    Thanks for that Oleg_Shapo. By running through a few options, it came back to the list with names.
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