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phoenixart

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  1. Oh sure, I didn't it mean in that sense. I wouldn't expect any type of discount or sale, either. I was just considering what made me go with the 1-year rental, the final cost was quite a good deal. We've all been used to Autodesk's bad reputation, but to be honest, I don't know at this point which one is the worst. It's good competition when you throw in Adobe and Maxon. I have to use C4D and Redshift for work. The level of glitches I find it's a bold statement of what these companies really focus on nowadays: social media, which means, automated tools like AI, for wannabe influencers, or the latest trendy tutorials for NFT lovers. I once asked on a forum how come Redshift grew so buggy over time. It seemed that I was the only one complaining about those issues, but I do know that's not the case. Anyway, thanks for the insights. I might go with the perpetual if work-wise makes sense.
  2. Thanks for the thorough explanation @cookepuss I see, the permanent license is definitely the most cost-effective. I think last year when I got the 1-year rental, there was also a discount which made me lean toward that decision as I wasn't sure yet whether I'd keep using 3D Coat or not. The least appealing to me is the rent-to-own, I might as well buy the permanent right away at that point. But I guess at this point, I'm in no rush. Once my license expires, I can decide which new license to buy.
  3. Thanks, @Carlosan So, I just need to wait, and then I'll see the option to upgrade in my account settings? Any info on how much the upgrade would cost? From my understanding, the 45 euro was only for those who bought the rent-to-own license.
  4. In about 4 days, my 1-Year rent license expires. What are the options that Pilgway offers for renewals? I emailed Sales, but they haven't gotten back to me.
  5. It happened to me on more than one occasion. Those smart materials are broken. Your only choice would be to take note of which material is not working, and let the team know, or open the archive, and create the missing texture yourself by using one of the other textures with either this normalmapgenerator tool or this one online To show the smart material content, you can simply open it with Bandizip (I would assume 7Zip would work as well), or just change the extension to .zip
  6. It was the HDRI map. None seems to match the one in the video, but at least now I know what was causing that overly dark results.
  7. Would you mind sharing how the material settings look on your end? I'm curious to see if they match. Here are mines:
  8. It's already 100% The material looks way darker than the one in the tutorial.
  9. And I think other materials look strange too: 2023-04-15 12-17-56_H.264.mp4
  10. Thanks @Oleg_Shapo I'm using 2023.15 too A couple of things: compared to the tutorial, it looks different in your case too: But at least in your viewport is not as bad as in my case. Perhaps the one in the tutorial was a tweaked version, although that would be confusing for the viewer. Another thing. I tried refreshing the preview, and here's what happened: The material looks completely off. Would you mind sharing your material settings? Here are mine:
  11. @Carlosan Has the Gold Rough material changed? It's much darker on my end In fact, it looks quite bad once applied
  12. Thanks, @Oleg_Shapo I didn't know they were already on it, that's great to hear!
  13. Now that 2023 is out, any chance we could see some improvement for the paint room next?
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