Hello
I have an extremely highly detailed mesh from a cad software =/- 10mill poly's. it is a car with exterior and interior.
I need to create an accurate but low poly version for simulation. the interior should be solid and the mesh closed. I imagine the same as requirements where I preparing it for a 3D print. I only need the 'outer shell'
How do I approach this step by step in 3Dcoat.
I have not used 3d coat much , I have a copy, I believe it is the right tool.
Imagine its a process of importing as voxel, filling then retopo - Im just getting lost in all the detail and rooms in 3Dcoat.
thank you