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mm alex

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  1. thanks so much Andrew, I knew it must be something stupid! I am using the SDK *almost* unmodified - but I must have broken this! sorry.
  2. <bump> sorry to bump this, still have no success loading voxel files from 3d coat. I've uploaded an example .3b file here that contains a simple voxel shape made with voxel/sphere and voxel/grow tools: http://dl.dropbox.com/u/1006238/testvoxels.3b when I process it with the voxelsdk, I get a list of chunks as above, with no VOL3 chnuk. I wonder what I am doing wrong? thanks for your help.
  3. yes. unfortunately I can't seem to attach .3b files to the forum, but if you load the .3b file from the voxel sdk (test.3b), then touch it once with eg the voxel grow brush, then save it to a new file, that file doesnt seem to have a 3VOL chunk (ie you get the result above). it loads fine in 3d coat fine tho! I'm using 3d coat 3.5.19A(DX64). I must be doing something really dumb...? or did you change the chunk format? is there some group/layer chunk that I need to 'look inside'?
  4. thanks andrew for this very useful SDK. I've successfully loaded and parsed the test.3b file that is in the SDK example zip; however, when I create my own 3d coat voxel file (for example, just create a voxel sphere, and save), I find that the saved .3b file does not contain the expected 'VOL3' chunk. instead, these are the chunks that I find using the loading code from the SDK: MESH -- RNDR -- NSYZ -- NBLN -- MSSK -- SYPL -- SSPC -- LR01 -- MTLS -- MTEX -- OBJS -- RNTS -- UVST -- SUBD -- VMAP -- VMTP -- POS0 -- UVS0 -- SAR7 I must be doing something wrong! How do I save a .3b file with a VOL3 chunk that can be read by the SDK? thanks! alex
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