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Richard A.

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About Richard A.

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    Neophyte

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  • Website URL
    http://www.ramwolffsworld.com/RAMWolffsWorld/
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    Male
  • Location
    RWC, CA USA

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  1. Richard A.

    Bug in the painting room?

    It's a model made by someone else. With as large as the saved file is I would THINK that the all the needed info is in there. What is your email address so I can hook you up via Dropbox, you can PM me here with it if it's too weird to post it here!
  2. Richard A.

    Bug in the painting room?

    digman, will the file contain the OBJ info you would need? I have no issue doing that and I do have Dropbox
  3. Richard A.

    Bug in the painting room?

    Carlosan, the UV Maps are UDIM so no, they are all on their own "pages" "Head", "Torso and Inner Mouth", "Limbs and Nails"
  4. Richard A.

    Bug in the painting room?

    I don't have the equipment to skype! I thank you for the kind offer!
  5. Richard A.

    Bug in the painting room?

    Hi, Turned off both the 0 and 1 layers as they don't affect what I'm doing Drivers are up to date 16 Gigs of DDR4 RAM, which is plenty for working in most other 3D programs including ZBrush with no slow down Here is the current settings I have. I'm getting NOTHING when trying to clone over where the head and torso maps meet. You can see in this screen grab why this would be rejected by the on line store that I'd be submitting this too
  6. Richard A.

    Bug in the painting room?

    OK, tried my hand at it, the issue is with the maps being exported to PS. There is one map at a time so fixing seams way just doesn't work. I'm also noticing that when I had a fresh copy of the project the brush seems to glide along, the longer I work that stops. Now I'm relegated to just clicking, I can no longer click and drag to brush new cloned texture, it's only click and it's stuck and then nothing happens. Also, one more thing, is there a way to have the background of the exported maps be pure white rather than have them export with the color of the skin? It makes the maps heavier with that extra color information. I figured out how to reduce the bleed border but can't find where the option for the background would be for exported maps. I guess what I can do is start the project over with the saved maps I have exported already, which were a LITTLE better than the originals and see if the bug resolves itself. Need to get this done!
  7. Richard A.

    Bug in the painting room?

    OK, will do. Is there, by chance, any vids of this being used? I'm quite a visual learner. If not I'll dig in and see what happens.
  8. Richard A.

    Bug in the painting room?

    See all I need is the diffuse map fixed, not a whole lot of work. If I could do that in Photoshop I'd just go that route but this is a 3D model and while PS has 3D capabilities it's really really bad! REALLY BAD!
  9. Richard A.

    Bug in the painting room?

    OK, will do. Thanks for the tip!
  10. Richard A.

    Bug in the painting room?

    I guess different systems could have issues with these tools! This has been an ongoing issue for me since I've started using 3DCoat in recent months but I was hoping that an update would fix it magically. If others can't reproduce this or have similar issues I guess there is nothing to do about it!
  11. Richard A.

    Bug in the painting room?

    Hi, 3D Coat seems to stop cooperating after a short while. Regardless if I'm using the clone tool to paint over seams or it's the brush tool. My steps. 1) Working with a 3D model that has multiple skin maps 2) Select the Clone Brush 3) Hold down Ctrl and click on the area I want to be the guide and transfer of material 4) Stamp or brush over the intended area to fix or blend out better (I'm trying to correct some seams on top of the head where the Torso and Head maps meet) 5) Release the brush, nothing happens. All the steps were tried multiple times using the brush tool with the color picker using a skin tone that matched the texture maps. Nada happens there either. So not sure what's going on here. Am I missing a step or what's happening? Thanks for the help!
  12. Richard A.

    [Solved] Even lighting possible ?

    Thank you. Got it!
  13. Richard A.

    [Solved] Even lighting possible ?

    OK, where oh where do I install this or how do I do that? I looked all over my hard drive for a folder to just drop this into and I looked for a way to import it to add it to this hidden library and can not find it. Thank you
  14. Richard A.

    [Solved] Even lighting possible ?

    Thank you VERY MUCH!
  15. Hi, I'm trying to take care of some seams on my model but the lighting is just not even enough so I can't see well enough under the jaw line or behind the ears. I need a quick and dirty way to set up even light, no colors like tan or gold, to light up my work area to get this done! Thanks so much! Richard
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