Is there any changes for specular maps painting? Ive encountered with the same problem right now. As I understand right now there is no way to paint spec map with black and white color. You have to go to erase tool, set erase transparency then erase it, then switsh back to brush. Is this ok? How do you guys paint specular maps? Also Ive noticed that top layer specularity doesn't override specularity of all underlying layers. So if I want to change specularity of surface and have 10 layers for example, I have to find all layers that have specularity, erase it, and paint new specular on top layer.
Right now it's absolutely unusable for me