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joshy

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Posts posted by joshy

  1. Hi

    i did a rough test sculpt, retoped it, marked seams, unwrapped, and exported to paint room using merge with NM (per pixel) and later as a lightwave object. but when i open the object file in lightwave layout it seems to be responding to the lightwave lights differently (screen shot). when i tried inverting X rather than the Y inside nodes the light works properly but the depth of the normal maps get inverted. can anyone help/explain where i went wrong with this ??

    post-895-0-20386900-1341322934_thumb.jpg

    post-895-0-88568000-1341322941_thumb.jpg

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