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TOXE

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Everything posted by TOXE

  1. Best wishes from Italy, from me and my family (i'm a lucky father too!)
  2. hi all, Andrew, there are still some little bugs (on osx) when hit quadrangulate and paint. I've tried to convert this simple shape several times, sometimes is good sometimes is wrong as you can see in the picture. Also some strange behaviours using undo in paint mode, sometimes it don't erase completely the painted areas.
  3. I like both logo and name. Andrew, i know, registering names worldwide or something is real pain! -TOXE
  4. Good news! I'll keep around here a good bottle of wine:-) -TOXE
  5. In terms of functionality this is the best GUI for now, but it's too much adobe like. I think that 3D coat need something special and completely original, but really handy not like zbrush... For many years i've wanted a software with a very clear GUI, maybe simply white. minimal or something. BTW it's an interesting challenge... -TOXE
  6. Andrew, still bugs in alpha 61 when try to quadrangulate cloths. I found an interesting thing: when you quadrangulate a cloth in a separate layer with the source object for cloth in an another layer the quadrangulation work incorrectly, especially in the points of contacts, so we have some holes or the geometry completely disappear. I've tried to hide the source object but the result it's the same. The only way to quadrangulate cloth correctly with no geometry trouble is to delete the other layer with the source object. Let me know if you have any problems with this explanation. -TOXE
  7. I agree, Zbrush interface is terrible in my opinion, i've bought Zbrush some years ago and now i have V3 but i've never used for my professional work because i don't have the time to learn his workflow. With modo, lightwave and 3d coat i've all the things that i need. It's a shame because it's a very powerful software. -TOXE
  8. Hi Kay_Eva, regarding me i can say that i've used all products from Eovia, i was in the beta team of Hexagon, Amapi, Carrara (also i've made the cover art for Carrara4). For Hexagon they have used the code of Amapi regarding the guy, that is terrible in my opinion. The GUI is very good and intuitive, but it's a very buggy software, so i understand people don't like to use it. All this things that i've said regarding my experience with OSX platform BTW... -TOXE
  9. Ok, so it's my turn about GUI in my opinion the GUI of 3D-Coat is really good in terms of efficency, yes it's not cool and clean as modo or other software, but in my opinion it's only a restyling matter. Because you can import every type of object i suggest to add constraint to rotation to 45/90° like carrara (pressing shift) and a numeric input for both rotation and resize (maybe directly on the gizmo or in a little pop up window). As discussed many times before i agree using only one gizmo for all the different situations (primitives, etc). Sometimes when i try new softwares i'm a bit frustrated spend time to learn how to move an object and how to use tools, with 3d coat i'm happy since the firts time because it's very similar to photoshop, illustrator etc. -TOXE
  10. Waiting too for the polypainting... This is an experiment using multi cloths, then blendend togheter with voxfollow -TOXE
  11. Solved for now, i've relaunched application and all work fine... -TOXE
  12. Thanks Andrew, ok, i'll try. Another strange problem, i've imported a simple model in obj format (296 kb) to test cloth, it's incredible that without cloth applied it requires 397 Mb when i increase the resolution only one time, with cloth applied it requires 1597 Mb... I've checked the obj file and it seems ok, maybe can be a scaling related problem? Let me know if you want the file. -TOXE
  13. Quadrangulate and i have converted one object at once. -TOXE
  14. Still problems converting voxels on quadrangle with cloth. The object is composed by two vox layers, one using cloth the other only vox modeling. -TOXE
  15. Andrew, i've noticed that you can manipulate gravity and physical properties of the cloth in real time. This is very useful and i'm impressed by the ease of use and efficency Just an idea to improve the use of cloth as modeling tool. Do you think it's possible to add XYZ direction (controlled in realtime too) of the gravity? Imagine a scarf around a neck or mummy with cloth stripes... -TOXE
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