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Gravin

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Everything posted by Gravin

  1. Please have a look at the mantis feature request here: http://3d-coat.com/mantis/view.php?id=1104 and add your +1 It's been mentioned before and it's apparently not as simple to code as it would seem but the more request we have the better chance there is it might get implemented.
  2. I kind of like having the setting available in the top toolbar. It's much easier to change things on the fly this way. Maybe an option to show and hide the tool options and panels dynamically with a key press. Like the buttons in silo can be toggled off and on with the space bar.
  3. I think I'm going to agree with abnranger, I too would rather see some muscle added to the manual retopo workflow. As for the Shift key extrude on the fly request, is this something that we can accomplish with a macro now that we have scripting in 3dcoat? I haven't looked at the scripting at all in 3dcoat to be honest but this sounds a lot like the extender+ tool in lightwave and if we can script the switching back and forth between transform and extrude and back again it would be pretty easy to setup, just maybe not with the shift key as the shortcut...
  4. If Andrew says it's not easy then I trust that it's pretty difficult... It would be a nice touch to the polish of the program though. Providing consistency across the different storage panels/bins. Maybe I'm just anally retentive.
  5. aha, I thought it was probably an error on my part lol! Yeah I have your old presets installed, for some reason I assumed they were overwritten with the new build but it makes more sense that they would still be around as part of my local config. See this is why I made the request to have presets organizable into folders instead of one big list http://3d-coat.com/forum/index.php?showtopic=14579
  6. It's pretty easy to reproduce, just start a new scene, choose voxel sculpting, medium sphere, turn on symmetry, couple of strokes with grow brush, pick the softclay preset... this is where things get a little weird? sometimes 3dcoat doesnt do the auto switch to surface mode, if it does everything appears to be fine but if it stays in voxel mode after activating the preset there are random explosions. at least that is what appears to be happening. I'm using the most recent build, happens in both gl and dx versions of the non cuda builds, windows 7 x64, i5-2500k, firepro v5800 in case any of that matters.
  7. Am I the only one getting mesh explosions when switching from voxel mode to surface mode and using the rapid2 (softclay) brush?
  8. Thanks carlosan, My first instinct was to go to Mantis but I couldn't figure out how to add a feature request...
  9. I'd just like to start out by saying that v4 is really great! Lot's of great new features and improvements to one of my favorite tools. I'm especially excited about the brush preset system that's been added. I would like to make one request though, add the folder functionality that is present in the rest of the preset type browsers so we can store and sort our brush presets as well. It's a little detail but it was one of the first things I looked for when I started tinkering with it and I was disappointed that it wasn't present.
  10. Silo is a really nice app no doubt. In it's current state it is arguably one of the best dedicated modeling programs available. Of course there are other options, some with more features and some are even "free". No other software has the same feel or "zen" but atleast most of the alternatives are being improved upon still. The lack of development and consistant price drops suggest to me that the developers are more interested in cashing out and not fixing the little issues that still exist with there product. I've had a license for a few years now (paid over $150) and I used to use it daily but have since moved to clunkier but more feature ritch alternatives because of a few bugs and missing features that make it difficult to use it in my daily workflow. If you already have a dcc with reasonably capable modeling tools or you can learn blender I wouldn't recommend purchusing silo untile they put some effort into polishing it a bit more. Not saying it's not good at what it does as it is now just that in my opinion it looks like a dead parrot.
  11. was it this? http://scary-monsters.org/Scary_Store/about_reference_image
  12. Great idea, I've been using the displacement painting in the paint room as much as possible for this but direct support within the sculpt room would have it's benefits. Although I do see this requiring some tricks to accomplish with liveclay or voxels, I think this is usually something you see in multi-resolution subdivision sculpting apps.
  13. 3DCoat was the only sculpting app I could really wrap my head around when I first started venturing into sculpting as well. I do still sometimes prefer good old fashioned polygon modeling depending on what I'm trying to achieve but 3DCoat is a lot more fun, it's more like playing and less like solving a puzzle. Like the others have said it's a deep tool making it very diverse and useful. It's also very actively being developed and improved. It's probably the best money I've spent on any software really.
  14. I think that as a program grows and starts to introduce more complexity and depth in it's tool set there will come a time when changing the presentation of the tools through the UI becomes an import design consideration. In some cases this can mean a radical shift in others it only requires a few small changes and in the case of 3dCoat I think a few minor changes (from a user experience standpoint) wouldn't hurt. Paving the way for a more unified and ergonomic user experience now will make future additions to the tool set easier to absorb into a users workflow. Right now there are a lot of panels and a lot of drop down menu entries in various places that could be handled a little more elegantly. I feel like I'm constantly compromising between working view-port area and open panels and some of the drop down text menus are long and at times difficult to navigate. I'm not saying things haven't improved through the beta, I really like the changes so far, I just think we as users shouldn't be afraid of further change as long as it's beneficial in the long view. That said I think Carlosa's proposal would go a long way toward simplifying the interface without introducing to radical a change.
  15. Well to be honest AbnRanger did compare all of us on the opposing side of the argument against violent video games and movies to crack heads at one point.
  16. Trust me highly valid points among Tea-Party members sound pretty ridiculous to some people in Texas as well. America is very polarized within itself on many issues so please don't lump us all together with the Tea-Party.
  17. To cite a source on this topic that I heard last night on my way home from work on NPR, the number of victims of mass murder has stayed the same for several years now. Yes the venues have become more shocking but the overall number of victims hasn't changed. Unless you can show me hard numbers to back up the claim that violent fiction is the cause of so many mentaly unstable individuals ploting and performing these horrible acts I just can't accept the presumed corilation. I think we need to be pointing the finger at mental illness and environmental factors like abusive parents and exposure to real world horrors.
  18. I would argue that people who become indifferent to the point of commiting a horrible act of violence have deeper issues then having been exposed to a violent movie or video game. I grew up watching slasher films and I still cringe everytime I watch them to this day. I don't watch them because I think it's fun to watch people get hurt I watch them because I like being scared and I realize it's fictional. It's like sky diving or riding a roller coaster, it simulates the flight or fight response. People who do watch these kinds of movies and get there jollies when the bad guy wins are comming to the table with existing problems. I can see how some people might draw a connection between sensationalized fiction like violent video games and movies and Murderes who commit sensationalized killings but I think we also need to account for the radically different mental state most of these killers would need to be in to see such a plot through to it's end.
  19. I think much of what we precieve as a "rash" of new incidences of mass killings is a product of our society becoming more and more interconnected. As technology has allowed us to be more aware of everyday events accross the globe we have more and more been exposed to things that before we might have never have known about. Thousands of single victim killings happen every year but we often don't hear about them unless a celibrity is involved or it happens in our backyard. Someone who is prone violent behaviour is not going to be more or less prone to that behaviour if he or she is exposed to violent media, it may even serve as an outlet for those urges. Engaging in actual violence is a bit differnent then engaging in fatasy violence and it takes a significant leap to cross over that threshold.
  20. Depending on what your trying to accomplish you could try the stroke on curve option for the curve tool...
  21. 3d-coat is the only software I use for work that I also find myself using when I just want to relax and have some fun. It makes tasks that I used to find tedious or difficult to grasp simple and enjoyable. I'm also getting spoiled by your consistent interaction with the community and constant updates Andrew. Needless to say I too have already carved out a place in my budget for V4 when it's released, can't wait!
  22. In my opinion Lightwave is going to be the best bang for your buck. C4D has some great features but there is a bit of a cost gap between it and Lightwave. You can get a more rounded out solution much more affordability with Lightwave and upgrades are more affordable as well. Have you considered Houdini? If you just need to model, animate and composite you can do all this with the cheaper basic version, there's just the learning curve to deal with.
  23. I have no worries that Andrew will be more then fair when it comes time to move on to version 4. I can see why some might pick this apart and feel the need to complain that he wasn't as clear as he should have been about how the beta features were only going to be available for a limited time but I don't think it's fair to expect anything more then the bug fixes from the 3.7xx cycle. He is running a business here and unlike many developers with limited resources he really does a lot to keep us happy and updated on development progress. My main concern with the possibility that he may go back and change this policy now that some of us have made an argument against it is that it may result in a steeper upgrade cost for everyone so he can try to minimize any financial lose caused by fewer users upgrading. If this is the case I would like to make the argument that if all the beta features remain as they are in the 3.7xx release cycle and the cost of upgrading does need to increase as a result that there should be a promotional sale for users who opt to upgrade before or at release.
  24. I think this product is intended as a scrubbing controler for audio and video editing with some extra buttons, not really the same as a 3d mouse like the spacenavigator though it does look similiar astheticly.
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