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chingchong

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Everything posted by chingchong

  1. Start my WIP, hope that keeps me to be motivated to make decent image in the end, since it is only a hobby for me. I'm starting with my gorilla, head was posted also by me in a different topic (now with slightly modifications ). I will try to give him a better neck and extremities. Also a fur is planned to be done in Blender. Critics and tipps are welcome thanks Peter
  2. i didnt see that before, thank you Candyfloss Kid for the tuts. As a new user I understand the basics now much better
  3. i wish i had more money , but so i have to stay with blender anyway
  4. what about using some bump/ normal maps for more detail on your lowpoly-model ?
  5. do you want improve on lowpoly? or generally? what i've found out for myself. I did improve when i implement things, which i learned from several tutorials. For example i learned a lot regarding modelling from LJB tuts (Leigh Bamforth) and other tutorial, which you can find in the tutorial-section. Till now, i focused only on sculpting/ modelling for highpoly stuff, so i cannot give you any particular tipp for your uploaded model But my way for painting/ texturing would be the same as for modelling. Buy tuts or look for free ones. Try to learn as much you can from the authors skills. The rest is practice like tree321 said. And with talent you will improve only faster
  6. Just look at BeatKinano's post, he found something similar about the settings http://3d-coat.com/forum/index.php?showtopic=8887&st=700
  7. latest version crashes (with CUDA, win 64 bit), when i click on Logo-Button in VoxMenu error message : program becomes unstable # kind regards peter
  8. first video is a slideshow ...lol. can hardly watch this
  9. i think every user with a nvidia card out there (like me ), will appreciate when they can actually enjoy the CUDA-boost. :)
  10. update did some hair, beard and smooting to the face.
  11. Used a basemesh from 3d Ocean,posed in Poser, adjusted in 3d Coat and modified. All other modelling in 3d Coat, head also in 3DC. Used a photo and MakeHuman-Expressions as Reference. First scene for me in 3DC (I'm not a professional, only for hobby)
  12. ok, shame on me just after my post i found out, when holding the curser on my object, 3dcoat will keep this as my rotation point.
  13. i had the same problem after installing the latest driver, but after a restart it worked. but i have another question : can i change the navigation "mode". what i'm looking for is a navigation like in Blender 2.61. There you rotate around/on the object. I dont like the default settings for my space-navigator in 3dcoat. I checked the preferences for that and all i can find is to enable/disable "roll" and rotation "around Y-axis". but that rotation isnt the best. Every time when i rotate around the object, the distance to the object increases automatically. So i have to zoom in to the object in a further step. is there a setting which im not aware of? thank you Peter
  14. argh , and i payed 100€ last year for Hexagon
  15. @ 3DArtist thank you very much, for explanation on creating alphas with 3dcoat
  16. Hallo ich frage mich gerade ob AxialSymmetry nur für Voxelmode zur Verfügung steht oder auch für den Surface mode? Dort krieg ichs nämlich nicht hin. Mit Voxeln gehts. Gruss Peter
  17. @kay-Eva: yes, i thought of subdivision @michalis I would go for point 7, i think But another question: Is it possible to create alphas with 3dcoat like in groboto? http://www.groboto.com/v3/Documentation/TVideos/imgvideo/index.html
  18. I like hexagon, but i'm wondering about your opinion, that hex has better topology after booleans than other progs? I just tried a cutout between sphere and cylinder, and there is a really crappy topology, with really bad hard edges after and before smoothing. I do not own groboto, but the meshes in their marketing vids and tuts, are looking much better to me
  19. really nice, thanks for sharing
  20. danke, dass du gefragt hattest ich hatte eben das selbe problem
  21. I have to agree with Leigh, when i was looking for a pure modelling tool, i had a decision to make between Hexagon 2.5 and Silo2. You can blame me for that, but i took Hex, because of the icon-buttons
  22. thank you, thats good news. I'm curios about what will come next month. love your work. i will stay tuned
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