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Vipera

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Posts posted by Vipera

  1. On 4/16/2020 at 3:14 AM, Carlosan said:

    Hi

    Hope this help

     

    Thanks for the tutorial. This part is clear to me but I have another task. Let say I have a model of the head and I need to apply textures to the head from 10-20 photographs of the human. In previous versions of 3DC I brought each image from Textures folder to viewport, scaled it to the right size and painted with the brush area I needed. Then I took another photograph and did the same. How can I do the same task in new version? I do not need smart material, only color layer.

  2. On 1/22/2018 at 9:31 PM, Malo said:

    Got a new PC and everything is updated

    I have installed Version 4.08.06 DX and now i have a scratchy sound that comes from my pc if i work with 3d coat.

    ...

    Any idea, what could causes that sound?

    I had the similar problem in some applications. It looks like a transistor on video card makes this sound when video card in highly loaded by application. If you have the sound coming from the speakers then it might be something else.

    • Thanks 1
  3. I am curious when Smart Material Editor will be fixed. At the current moment material preview depends on active HDRI in viewport. It means that if I duplicate smart material, change HDRI in viewport, open Smart Material Editor and save material then new material will look different on preview because it was saved under new light condition even if material was not changed. This is absolutely wrong behavior. All materials need to be modified and previewed under one light condition. There are two solutions:

    1. If we change HDRI in viewport all smart materials previews need to be recreated for the new HDRI to show how they will look before they will be applied to the model.

    2. All smart materials previews and Smart Material Editor work with one HDRI and never change.

  4. 3 hours ago, Tony Nemo said:

    Click the "Subdivide" button as many times as you need to smooth the OBJ.

    Thank you for advice! Another question about retopology mesh. Why when I go to File->Import->Reference Mesh or New file->Perform Retopology->Import reference mesh I have nice smooth reference mesh with textures but if I go to Retopo room->Retopo->Import I have a mesh without textures and smooth groups. This is kind of annoying that program has so many duplicated commands and each of them work in a different way.

  5. I have downloaded and installed the last Applink version 1.9 for 3ds max but still no luck. Applink in max cannot see the files which I export from 3DC. Maybe Windows 10 prevents to save the files in that folder. Which files should I check? What is funny is that applink works fine on my home computer, also with Windows 10.

  6. Applink 1.8 does not work in Max2016 (Windows 10). I cannot install it using installer. I did a manual installation by coping applink files to the right folders. The Applink still does not work in Max2016.  When I save model from 3DC to Exchange folder to open it 3ds max 2016 Applink does nothing. It cannot see the new file which needs to be imported. Export from Max2016 to 3DC works fine but from 3DC to Max2016 does not work. What should I check to fix it?

  7. 3DC crashes if I leave it open when my PC turns display off due to the power safe mode. When I returned my PC back from the safe mode I got an error message about 3DC crash. I worked in 3DC_DX64bit_CUDA in paint room. Windows 7, Video card Quadro K5000, driver version 354.42. 

    This crash happened in few last versions too but I rare use 3DC at this moment. Can someone confirm this bug, please?

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