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Everything posted by otsoa
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[Solved] Export mesh without non manifold edges ?
otsoa replied to Dennis Nikolaidis's topic in General 3DCoat
OK, thx. -
[Solved] Export mesh without non manifold edges ?
otsoa replied to Dennis Nikolaidis's topic in General 3DCoat
Hello, Have you found the best way !? -
Hi ! Its good, but we can't see what tool you use.
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3rd Challenge - Sculpt and texture your hero/heroine
otsoa replied to BeatKitano's topic in Member Contests
ok, I was not sure, my english is very poor. -
3rd Challenge - Sculpt and texture your hero/heroine
otsoa replied to BeatKitano's topic in Member Contests
It is only "existing" heros or can I create my own concept !? -
Farsthary update channel
otsoa replied to farsthary's topic in New Releases, Bugs Reports & Development Discussion
Yeah ! -
Could you make screencasting please ?
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Wow !
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Salut ! J'ai un soucis depuis quelques temps, j'ai du touché à un paramètre, (j'utilise la beta) quand je fait un export de ma normal map sous 3DCoat il me l'exporte en valeur négative par rapport à ce que j'ai dans 3DCoat... http://onirike.free.fr/temp/export1.jpg http://onirike.free.fr/temp/armure.jpg
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Thx man !
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+1
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Very nice presets ! Thx !
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Farsthary update channel
otsoa replied to farsthary's topic in New Releases, Bugs Reports & Development Discussion
Any news ? -
My bad . On my video you can see "DX"version http://onirike.free.fr/temp/20120904_1514_09.mp4
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It's frustrating if you want to add some piece like legs, etc...the curve tools is very intuitive for that...I use DX build.
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Apparently it is still be here . 3.7.18A http://onirike.free....904_1514_09.mp4