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BoxM

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  1. test render from 3dcoat 3 point lighting... pants start.
  2. Quality work here. Your attention to detail and realism creates a fully composed characters from all directions. My only nibblet is some characters seem a little stout in height for the realism you are achieving. IE the Skeksis from the dark crystal felt like it would tower over most creatures... And well, The dragon with the texture work was just an awesome piece. Keep going... great work! Look forward to checking out your thread.
  3. more clothing work = Still early stages. Thanks to all checking in - you keep me going.
  4. clothes start... hair previz - gonna use particle hair in blender. Hands + thighs still need tweaks.. but at least you can see where i am going.
  5. Hands... still need tweaks. legs reference will be pants. B
  6. your war cat kinda remind me of http://blogs-images.forbes.com/davidewalt/files/2011/05/he-man-battle-cat.jpg... outside of that I see some nice fine detail in all your work. And BTW what Martial Arts are you into? B
  7. Hi all... thought I'd start a WIP to keep me motivated on 3d Coat. Here 1st a couple shots of Yamagata from Akira... Plan to do a city block from the 1st scene with bike. Mind the hands. crits please. - B
  8. thanks for the heads up.... Look forward to see what 3DC3 will bring.
  9. Like in photshop where you can lock scaling proportionally with the shift button....but also lock strokes vertically, horizontally, maybe even diangonally for the pen or whatever tool you use. It would be nice for non-organic modeling. By the way your program is simply incredible. I do have Z3. 3dconnexion control was what brought me over here. Very intuitive GUI. I'm sure 3DC3 will rock. You could use some quality Alpha packs to go with the upgrade might help other artists see the potential... cause I do. - thank you for all your hard work. - G
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