H!
I am having a 360 Equirectangular / Spherical Image of a room Mesh. I want to map the 360 image as texture into that Cube 3d Mesh.
I nearly done by applying as spherical texture to that mesh in Blender but it is not coming Exactly as real world room
Is there any way to map that Equirectangular Image as texture to that Room 3d Model? via Blender or any other software