Jump to content
3DCoat Forums

Search the Community

Showing results for tags '3D'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • New Releases, Bugs Reports & Development Discussion
    • Linux Releases
    • 3DCoat AppLinks
    • Feature requests
  • 3DCoat
    • General 3DCoat
    • Tutorials and new feature demos
    • Common workflow
    • Coding scripts & plugins
    • SOS! If you need urgent help for 3DCoat
  • Community
    • CG & Hardware Discussion
    • Content exchange
    • Artwork & Contest
  • International
    • Brazil Forum - falamos português
    • Chinese forum - 3DCoat用户讨论组
    • Japanese forum - 日本のフォーラム
    • German Forum - Man spricht Deutsch
    • French Forum - Forum Francophone
    • Russian Forum
  • 3DC's Topics
  • 3DC's Tips
  • 3DC's Topics
  • 3DC's Paint
  • 3DC's Hipoly
  • 3DC's Lowpoly

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Google+


YouTube


Vimeo


Facebook


Location


Interests

  1. Hi guys. I am posting this for help and advise. I have been modeling human characters in 3d-coat, then rendering a scene with them in blender. But i just keep noticing that my characters aren't close to real, they look more like mannequins. Am i just lacking something, or am i just fundamentally wrong?? would really appreciate some advise for this... Here are some of my recent works (hair is done with blender hair emitter) Thanks
  2. Now that LeapMotion is out, and the SDK available for dev/test, I was wondering when/if we might see support for the LeapMotion device in 3DCoat? It seems perfectly suited to sculpting and painting given its 3D work field, and ability to sense both PSR & angle of fingers/tools in use. I even looked briefly at the SDK, and was quite impressed how well thought-out it seemed to be, designed for easy integration into 3D apps of all kinds. Thanks! -John
  3. Hello everybody, I'm a long time owner of an 3D Coat licence, but not a long time user of this program. I bought it because of it's voxel tool, but after using it for a few days, I wasn't really satisfied with it. I'm a long time ZBrush and Sculptris user too, therefore I was thinking about to sell my 3D Coat licence again since a longer time. But I wasn't here in the forum for an very long time, therefore I didn't know how much 3D Coat has changed since I bought it. I now have downloaded the newest beta version and I have to say, that it has changed tremendously. The brushes seems to be so much smoother and these Liveclay tools are looking great at the first look. And there are so many more tools I didn't know, yet :-) Therefore I have decided, to take another look at 3D Coat. I will challenged myself the next days, to learn all the new functionality. I will post my results here in this thread and if you want, you will be able to download all the models I do during the next days, to take a closer look at them. Sorry for my bad English, but I'm not a native speaker :-( Here is my first test I call her Kim and she is a little cartoon girl. You can download her from here: http://www.sharecg.com/pf/Skias_Onar
  4. "Mixamo would like to announce that The Auto-Rigger is now free for any mesh under 10,000 triangles." This amazing free option that can be beneficial to 3D Artists beginner and advanced. Check it out here: http://www.mixamo.com/c/auto-rigger
×
×
  • Create New...