Hi all,
I installed 4.9.12 today and when importing a mesh (.obj format) via the "import mesh for voxelization" menu, I am getting an undesired outcome. Please see attached image for reference.
The last working version that I can use is 4.8.16 for Windows due to: 1- import issues on 4.9.xx versions and 2- the "scale" option was missing or not working as intended on newer releases.
Issue 1: Importing
4.8.16 Method: Voxel Scultping --> Selecting Empty Plane/Grid Icon --> File --> Import --> Import Mesh for Voxelization --> Auto Scale (once) --> Scale (by desired %) --> Apply --> Preserve Dimensions Popup --> Yes --> Click once on any tool, ex: Grow. Import model status is OK.
4.9.12 Method: Same import method as above but I get the weird result as shown in image (compare.png).
Issue 2: Scaling
4.8.16 Method: Voxel Scultping --> Selecting Empty Plane/Grid Icon --> File --> Import --> Import Mesh for Voxelization --> Auto Scale (once) --> Scale (by desired %) --> Apply --> You are about to voxelize a big enough mesh (39 million). Poly count selected when scaling was 3.9 million. --> Apply --> Preserve Dimensions Popup --> Yes --> Click once on any tool, ex: Grow. Import model status is BAD.
I haven't changed any settings in v 4.8.16 or in v 4.9.12. Both imported the same way using the same file on the same PC. Both versions are currently installed. Using GL mode on both, not DX. Suggestions?
Thanks in advance!