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Hi, there. I'm a little late to the party. Will post my progress here. After a lot of references , I decided to create some context to the piece. It's a racing, maybe inspired by wacky races or something like that. This is the first pass on the car: The design is not final though but pretty close.
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Here is an old gameartisans entry that I never finished. I decided to go the hand painted route. Its still a early WIP. On a side note, whenever I run 3DCoat on my laptop, the computer gets really hot and the fan is working hard. I am afraid I'm going to burn something up. Is there anything I can do to solve this or ease it? My specs are: Windows 10 64Bit Processor: AMD A4-4300M APU with Radeon HD Graphics 2.50GHz RAM: 4.00GB (3.46GB useable) Thanks.
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From the album: Harley Quinn
Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly© artofcharly
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From the album: Harley Quinn
Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly© artofcharly
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From the album: Harley Quinn
Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly© artofcharly
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From the album: Harley Quinn
Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly© artofcharly
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- harley quinn
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From the album: Harley Quinn
Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly© artofcharly
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From the album: FanArt
After reading Red Skull: Incarnate I decided to create a illustration. 3D Coat + Modo. Hope you liked it! -
From the album: Macalabs Sketch Dump
Just me messing around in 3dcoat, playing with some cheesy lighting setup and learning a lot in the process:P -
From the album: Character Sketches
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From the album: Character Sketches
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From the album: Character Sketches
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From the album: Character Sketches
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From the album: Character Sketches
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From the album: Kargall-3DC
Hello, Here is my latest work for an oil painting.. This was very long to manufacture because I Experienced many functions. I beat my record: 50 milion polys ... Wouaaa .No retopo (too complicated and too long), rendu and textured with 3DCoat, 3DCoat is really a very great software.- 10 comments
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Hello! I just began using 3D Coat and felt it could be a good idea to post some of my wips on the forums. I am accustomed to Zbrush ways of doing things with multiple subdivision levels and etc, but I recently bought 3D coat because the pricing was just too good to miss for what you get. Hopefully with this thread I can get more comfortable with a workflow that suits 3D Coats strengths. This is the character I am working on currently for a game concept I have created. It is probably not going to end up in the actual game, but I found it to be a good way to learn and practice with 3D Coat. Overall there are a few things I am uncertain about, for example. What is the deal with not being able to remove paint layer 0 in painting, and are there ways to reset it to default other than just exporting the sculpt and then reimport it into a new project? Also, what kind of workflow is common when sculpting in 3D Coat start to finish? I sort of miss being able to step down in subdivisions to do large structural changes without destroying details I have done on the higher subdivisions. I also stream most of my sculpting/3d related sessions on Sywork, so please do take a peek if you are feeling bored or just want to laugh at how horrible I am! https://sywork.tv/channel/name/morgannilsson Happy sculpting! Best regards //Morgan
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From the album: FanArt
Second illustration for Civil War Kids series. Team Iron Man Hope you like it! -
From the album: FanArt
This is some kind of self portrait featuring the upcoming Marvel's Civil War movie. I'm joining Team Captain America! Also this is my first character render. The next one will be Iron Man - or should he be Iron Boy? -
From the album: Character Animation & Modeling
Morgan Mascot Creature Character Modeling by GameYan Studio© GameYan Studio
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From the album: Artworks
This character is a fantasy character I designed for myself. I called him Windrunner. It was an early sculpting I used for testing some 3D-Coat tools and workflows and for personal horse anatomy training.© Christoph Werner
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From the album: FanArt
First render for an upcoming project. Hope to show more very soon. Hope you like! -
Hi all, these are my first w.i.p.s made in 3D Coat. I will I began from Silo bust , and the other from a sphere. I hope you like them. Best Regards!