Hi guys
I really had an idea of creating something for Dota 2 workshop and I decided on a courier. I am familiar with softwares like 3ds max and 3d coat but I am a casual user and i don't understand some parts to do it till the end.
Q1: How should character look? Should i split the parts of body of courier (legs, hands etc...) or I keep it as one part?
Q2: What is the workflow?
Dota 2 courier asks for max 3000 polygons model which is very low. I just don't understand how can you keep the details of the courier, but guys on workshop somehow does.
When i try to retopo my high poly model into fewer polygons i just can't menage the details.
Q3: I know that you somehow have to apply texture from high poly to low poly mesh but I don't understand how and there is not enough information online?
Q4: I want to export model from 3d coat to 3ds max to animate, but when I do that materials dont apeear to be right, how to adjust it inside?
I hope you guys can help and others who has similar ideas to create something for workshop can learn, feel free to send any links that might help, but personally I didn't find any real source of info that really explains everything step by step ( for dummies )
Thanks a lot!!!