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  1. Hi, I set out to do something that I thought would be pretty simple, but has stumped me instead. I am making a model of Jupiter's moon Europa. I thought I'd project a standard spherical image map onto a voxel sphere and sculpt on top of it to add some details on the surface. But I can't find a way to apply a spherical map in the voxel room. I thought I'd be able to do this with a costume shader, but that doesn't look possible. So I thought I'd do this in the tweak room, but I cant find a way to apply the spherical image in there either. I have also tried importing a model with the map added as a uv from LW. But the sphere comes in with no image. I'm sure this isn't as hard as I've managed to make this. Can some one clue me in on how to apply a spherical map? Thanks Kevin
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