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Showing results for tags 'Voxels'.
Found 31 results
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Hello guys. What would be the best approach to cut voxel volume where the upper and lower lips meet? I only need a gentle cut in order to reach the inner mouth area, but the cut must be really thin - I don't want to loose too much of lips' definition. I have not converted the volume to surface yet.
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MOVING SALE!! All 3D Coat and other Video Tutorials $10 Each-Over 65 Titles!!
Adam Gibson posted a topic in Tutorials and New Feature Demos
Hey Guys, I'm having a MOVING SALE!! All our 3D Coat and other Software Video Tutorials are on sale for $10 Each (Almost 50% Off) -Over 65 Titles!! http://www.learn3dsoftware.com/quick_pick_list_10_dollar_moving_sale.htm All our videos will be on sale for only $10 Each until we have reached our goal of 500 videos sold. Don't forget to check out our Free Model Packs (Windows Collection Vol.#1 and #2) and our Youtube Channel with hours and hours of free video beginner 3D training. Have a Great Weekend:) Learn3DSoftware.com -
Мои пробы в воксельной лепке. My sample in the voxel sculpting.
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Hi everybody! I have recently been learning 3D Coat and its intuitive interface, incredible speed and robust and "full pipeline" (sculpt-retopo-UV-paint-render) tools continue to amaze me. However I miss some tool for masking, or freezing the voxels that I don't want to be affected .. I know in surface mode, there is the freeze tool and it works exactly as I would expect, but why is it not in the voxel room? It would be awesome, to be able to mask out some areas and sculpt without worying of unwanted modification of voxels I don't want to sculpt.. Or am i missing some other way to mask voxels in voxel room? Thank you for any answer and suggestion! Happy voxeling to you all!
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possibility to create and manipulate nurbs surfaces and transform them to voxels
Carlosan posted a topic in 3DCoat
Hi Andrew Any news about it ? ty -
Hello everyone! Here is a sculpture I have been working on for a bit. Can you guess where this guy is from? Feel free to critique .