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  1. I love the curves tool in sculpting. I know you can save and load curves, and you can also edit curve points manually by entering x,y,z values. What I'd like to see is an ascii .curves fie format (not binary), so that I can create curve points in other software. A format other than the native 3D Coat binary .curves format that we can use to import curve point sequences created elsewhere. Creating curves in 3d Coat is done by manually placing curve points and adjusting them in 3d space. It's difficult to achieve complex, geometrically precise curve shapes manually. This automated geometric curve generation is a process that other software excels at. I know I can enter curve points using the "Edit Points" feature, but this is also manual, and quite tedious. Very difficult to achieve for long curve point chains. Perhaps I could script this feature, but I am still struggling to find resources for scripting in 3d Coat. Any thoughts?
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