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Showing results for tags 'black'.
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Hi everyone. I just start using 3D coat a few months ago and still studying.. Just made this model and after I tried to AUTORETOPO I got this annoying black selection on my model. How do I get rid of it? It's not only on sculpt room, as well as paint room for instance... Thanks a lot!
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Hi Guys, I am urgently trying to finish some work and yet as you can see the textures where there is grey metal export as solid black. Does anyone know why this may be? As you can see from the UV layout from within Coat they are displayed correctly. I have also included my export settings. Many thanks.
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From the album: Space Communists
Phobos has been a base for the space communists for over 200 hundred years. It was eventually reshaped to resemble the original leader of the Soviet Revolution - Vladimir Lenin. Violent conflicts left numerous scars and craters on this moon but it is still one of the most powerful weapons in our solar system. It will help to continue the revolutionary fight against imperial transhumanists, inhuman AIs, and other degenerate factions until the final and inevitable Soviet victory! -
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Hi, I have a ongoing issue with importing pbr textures into modo on my mac using the pbr Material rig. As I mention in the link below its works perfect in modo on PC but very strangely not on my iMac. I'm getting a black material appearing on Metallic textures. http://community.thefoundry.co.uk/discussion/topic.aspx?mode=Post&f=32&t=109852&p=969341#969341 Javis is kindly helping me with this issue but no success at this time. Just wondering if anyone has any ideas? Thanks iMac Processor 2.93 GHz Intel Core i7 Memory 16 GB 1333 MHz DDR3 Graphics ATI Radeon HD 5750 1024 MB
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For some reason I sometimes get baked occlusion coming out all black. Is there something I need to do or undo to fix this?