Hey guys, I'm trying to sculpt a boat hull in Voxel Mode. I really need something like Maya's Lattice deformer to accurately adjust the shape of the boat hull. I know that when you create a new freeform blob or other object in 3D-Coat you have access to something similar to a lattice deformer. . . So there must be some way to get those same deformer controls on my voxel sculpt object. Pushing and pulling with the brushes just doesn't work well to maintain the perfect curvatures I need.