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  1. yoohasz

    young january

    From the album: 3dcoat sketches wips and final pieces

    a character design for an idea
  2. tam.ntart

    Tam's works

    Hi, my name is Tam - a Junior concept artist base in Vietnam. 3D-coat is one of my main program to create concept - everything I know is from Jama's class, so I want to share with you guys some of my works using 3D-coat.
  3. AntonTenitsky

    Bigrail

    From the album: Bigrail

    Railgun turret fully done in 3D coat and rendered in Keyshot. I share my techniques on my channel - https://www.youtube.com/c/AntonTenitsky
  4. Wojtek Kapusta

    Gate of Anger

    From the album: Wojtek Kapusta - finished works

    Concept of the Gate of Anger I did for Grey Skies game.
  5. Wojtek Kapusta

    Gate of Passion

    From the album: Wojtek Kapusta - finished works

    Concept of the Gate of Passion I did for Grey Skies game.
  6. Wojtek Kapusta

    Gate of Fear

    From the album: Wojtek Kapusta - finished works

    Concept of the Gate of Fear I did for Grey Skies game.
  7. pauloduarte

    sci-fi-city-concept-008.jpg

    From the album: Sci-Fi

    Hello all. This is a concept for a sci-fi city, I did this project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop. Camera animation and mini making of:
  8. pauloduarte

    sci-fi-city-concept-007.jpg

    From the album: Sci-Fi

    Hello all. This is a concept for a sci-fi city, I did this project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop. Camera animation and mini making of:
  9. pauloduarte

    sci-fi-city-concept-005.jpg

    From the album: Sci-Fi

    Hello all. This is a concept for a sci-fi city, I did this project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop. Camera animation and mini making of:
  10. pauloduarte

    sci-fi-city-concept-003.jpg

    From the album: Sci-Fi

    Hello all. This is a concept for a sci-fi city, I did this project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop. Camera animation and mini making of:
  11. pauloduarte

    sci-fi-city-concept-002.jpg

    From the album: Sci-Fi

    Hello all. This is a concept for a sci-fi city, I did this project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop. Camera animation and mini making of:
  12. pauloduarte

    Final Image

    From the album: Sci-Fi

  13. pauloduarte

    sci-fi-city-concept-001.jpg

    From the album: Sci-Fi

    Hello all. This is a concept for a sci-fi city, I did this project just for fun and to train skills in composition, matte paint and study Clarisse IFX. Basic modeling done in Maya, sculpt and textures in 3d Coat, compositing Nuke and Photoshop. Camera animation and mini making of: Cheers.
  14. AndrewLim

    Terror Bird Head

    From the album: Terror Bird

  15. yaschan

    Cargo Ship WIP video

    I would appreciate any comment or feedback. I'm still working on this.
  16. Hello All! For those of you already on Pluralsight/Digital Tutors or those of you who might want to be, I recently had a 4 1/2 hour course covering some techniques in Character Sculpting published. If you want, please take a look at the course overview below: 3d-coat-character-concept-sculpting-techniques One thing that is different about it is that it covers a way of taking the voxel/surface sculpt directly to Cura to 3D print. In my case it is a Lulzbot TAZ 5 3d printer, but the techniques could apply to other printers as well. Excelsior! Eric Kunzendorf
  17. dimitribastos

    Number 28

    Hi, there. I'm a little late to the party. Will post my progress here. After a lot of references , I decided to create some context to the piece. It's a racing, maybe inspired by wacky races or something like that. This is the first pass on the car: The design is not final though but pretty close.
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