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Showing results for tags 'control'.
This auto uv map feature 3D coat looks very good! One small issue was in noisy areas of mesh it made many small islands, I am wanting to just uv unwrap the broader/bigger surfaces automatically as a starting point. Is there anyway to control the result so that islands must be of a min size/cluster? Or must I go through afterwards and find all these tiny islands to merge/weld them back manually afterwards?
I cant use my camera properly all of a sudden. it moves, no matter what buttons i use, no rotation or anything with hotkeys (alt or lmb or rmb) except if i use the UI camera control. maybe its a bug or maybe there is a setting i can't find, help plz? :3