Hello everybody.
I have a problem with making something really important for me and I can't find any tutorial for my idea.
I don't have much experience with 3D-Coat or any other 3D software (so yeah, noob questions alert).
I would be delighted if there was anyone who could help me.
My goal- I would like to make a textured cylider with a seamless texture (real geometry), using Alphas or Stencils, without any stretching etc.
I wonder if there is any good and fast way to achieve it.
I'm really sory if it's a silly or way-too-noobish question.