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Showing results for tags 'ddo'.
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Hey Guys, I just wanted to let you know about a new tutorial I just released for creating Sci-Fi Normal Maps in 3D Coat for use in DDO (3D Texturing Plug-in for Adobe Photoshop). http://www.learn3dsoftware.com/dDo_for_lightwave_users_vol_3.htm Table of Contents for Volume #3 Chapter 1- Intro Chapter 2- Creating Input Normal Maps Using Other Software Packages Chapter 3- Creating Normal Maps in 3D Coat for DDO Introduction Chapter 4- Painting Normal Maps in 3D Coat for DDO (Part One) Chapter 5- Painting Normal Maps in 3D Coat for DDO (Part Two) Chapter 6- Painting Normal Maps in 3D Coat for DDO (Part Three) Chapter 7- Painting Normal Maps in 3D Coat for DDO (Part Four) Chapter 8- Exporting Normal Map from 3D Coat Chapter 9- Exporting Normal Map from 3D Coat Chapter 10- Loading Input Maps in DDO Chapter 11- Testing Normal Map with Smart Textures Chapter 12- Normal Map Error Chapter 13- Normal Map Input Fix Chapter 14- Exporting Textures in DDO Chapter 15- Testing Final Textures in Lightwave Chapter 16- Final Running Time: 3 hrs. 0 mins. High Quality (Screen-Res 1920 x 1080 pixels)
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From the album: Fantome artwork
Rendered in marmoset. -
From the album: Fantome artwork
Model done in 3D coat and 3dsmax. Textures are done in DDO and 3D coat, rendered in Marmoset toolbag.