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Showing results for tags 'details'.
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Hello, Since I have experience with ZBrush, I wanted to ask if there's a similar workflow in 3DCoat to "Project All" for transferring high-resolution details onto a low-poly model. In ZBrush, the process involves duplicating the mesh, reducing the polygon count, and then using the "Project All" button to apply the details. Does 3DCoat offer a comparable method? Thanks!
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Smart Materials - View: Icons, small, medium, details...
fractionalist posted a topic in General 3DCoat
See illustration: Problem is you turn off TOOL TIPS and the info on the Smart Material vanishes. Wish the highlight on the Selected Smart Material were 'blue' instead of white.-
- smart materials
- icons
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place uv mapped models by brush?
worldcrafter posted a topic in SOS! If you need urgent help for 3DCoat
Is there something similar to the "on brush" tool for placing objects, but that keeps the uv's of the model. I want to import textures for the models placed - This would be brilliant for adding textured details (I.E grass, tiny stones, small weeds) to a scene.