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Showing results for tags 'drawing'.
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Read more Inkscape is a drawing and painting tool similar to Illustrator, CorelDraw, and Xara X, but with features, new tools, and interface style of its own. It emphasizes the W3C standard Scalable Vector Graphics (SVG) file format, but reads and writes a wealth of other formats including PDF, so it is an easy complement to your other graphics and desktop tools. Best of all, Inkscape is created *by* the community *for* the community: Inkscape is 100% Open Source and freely available to everyone in the world. Release Notes: http://wiki.inkscape.org/wiki/index.php/Release_notes/0.91 https://inkscape.org/en/release/0.92.2/
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Hello! When I draw with the mouse I can paint correctly, but when I draw with a pen then my pen paints not the right colors or paints at all. There's a short record from the screen http://take.ms/TVbmd Does 3d Coat have any features in pen work?
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hello, I'm using 3d coat nearly year and now i got some problem: I cant draw with norlmals in paint room, but only when I'm using texture. Only one day before it worked and now I cant. 3d coat version 4.8.10. On screenshot 1 I'm drawing with just brush and no texture and it works well. But on screenshot 2 I draw with texture and it doesnt work properly. On 3rd screen normals and they are plain. it should be as on 4 screenshot. Thanks for any help.
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Hey guys, I was trying to get a catsuit pattern in Marvelous Designer since it has flattening capabilities. Problem is, you apparently cannot draw seam lines on bare skin as I need to do. It would be a massive advantage to do it in MD, since you only need body measurements which can be edited on the model (no complete 3d scan necessary). Can you give me a simple procedure to draw a similar avatar in 3dcoat with defined measurements as in the attached picture? Please mind that I have nearly non existant drawing skills. Just used 3dCoat and Retopo Room for pattern creation before.
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Hello, I have been having trouble with a certain aspect of the sculpting tools because I am used to drawing and being able to draw using many strokes ( to adjust my hand or whatever). In 3D sculpting it is even more important because sometimes you are trying to draw something that is not on a flat plane ( it wraps around something for example) and thus you have to change your camera angle to be able to see where you are drawing. To to this (as far as I know) you have to lift up your stroke, change the angle, and then continue the line with another stroke. The problem this creates for me is illustrated below. If you lift your pen or want to draw something that isn't one continuous line, when you replace your pen at the point where you left off, it will either create a bump (when adding) or a divot (when subtracting) at that point. I assume this is because the brush adds or subtracts a fixed amount of...material... based on the height of where you clicked and the depth you have the brush set at. My question is, how can I create a seamlessly flowing line without having to draw it in one continuous stroke? Thanks, ElSte17