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Showing results for tags 'environment'.
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From the album: Fantasy World
Hello, everyone! I want to show you the new project on which I worked in my spare time. This is the fantasy world for my forester creature. For the fast rendering I used: 4*Dual Xeon e5 2670 2,6 GHz - 128 Threads + 1 Intel Core i7 4930K 3,4 Ghz 12 Threads. on the Forrender.com Render time - 58min. Noise - 3% - enough for the final image By the way, who will give the promo code - cgevent to our forrender.com managers - you will receive a 15% discount for render.-
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From the album: FanArt
Hi there! This is my last illustration project. It started in 2014 just with a clay render of the characters but I decided to rework the poses a little and then created a complete scene. It's based on the classic/cult game Cold Shadow, from the 90's. Hope you like it. Will upload more images soon. :)- 2 comments
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More images here - https://www.artstation.com/artwork/8Rlox Hello, everyone! This is my last personal project which I did in my spare time. Hedgehog modeling and sculpting - 3dCoat Fur and needles - Ornatrix plugin Grass - Forest Pack Render - Octane Hope you liked it! You can buy this model soon... Best regards, Andrew!
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From the album: Hallway
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From the album: New Jack City
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From the album: sci fi Landscape
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From the album: Macalabs Sketch Dump
Scifi environment workflow practice. P.S. This is a tweaked an edited version of my very first city image in this gallery.- 5 comments
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From the album: Macalabs Sketch Dump
Alternative shot design with various camera POVs.-
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Hello folks, I'm new here. My name's Marco I'm a freelance concept artist and a super newbie 3d entusiast. Wanted to share my discovery path while learning this wonderful software. M
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From the album: Macalabs Sketch Dump
Alternative shot design with various camera POVs.-
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From the album: Macalabs Sketch Dump
Finally managed to complete this keframe for my portfolio.Learned a lot on this, the hard way as usual.#3dcoat #keyshot #photoshop, few #pics and #time.-
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From the album: 3D Concepts
Modeled in 3D Coat, textured and rendered with Keyshot. Finalized in Photoshop.© Gabriel Perez
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I haven't had a chance to test the latest beta to see if this is in there or not, but it would be great to be able to have a "Set to Default(s)" for the environment map. I changed it in the last beta and then couldn't figure out how to get back to default. Also, having this setting stay the same every time I open the program can be nice and a pain in the neck. Would be great to offer an option to save with each project AND to have a custom default setting.
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From the album: Fantome artwork
Hello, here is a rock study I did entirely in 3D-coat. The final render was done in Marmoset. Thank you for watching!