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Showing results for tags 'kitbash'.
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Quick and easy technique for sculpting low poly terrains in 3d coat
alexn007 posted a topic in Tutorials, Tips and Tricks
Just wanted to share this easy and quick technique I use for building low poly terrains. -
Part 2 - of Quick and easy technique for sculpting low poly terrains in 3d coat
alexn007 posted a topic in Tutorials, Tips and Tricks
Hi All, This is part two of how to build quick and easy terrains in 3D Coat. I go over working with higher quality Height Fields (4k) along with using adjustment layers to balance out specific areas or features that are added to the terrain design. Cheers. -
Kibash (Sculpt Models) does not import FBX if ASCII format
echoform posted a topic in New Releases, Bugs Reports & Development Discussion
Hello! In latest 3DCoat (2021.02) I try and import FBX meshes into the Sculpt Models tab and they do not show up. OBJ files work perfectly. Is anyone else having this issue? Thank you. -
https://gumroad.com/adrianrutkowski# <img src="https://assets.braintreegateway.com/data/logo.gif?m=600000&s=1b9ee506d9ea32c70d8995a9b730f3
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https://gumroad.com/l/sVOXJ Hard surface kitbash
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https://www.artstation.com/artwork/lLKWV
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I can't seem to get this to work, what I'd like is the scales to simply 'exist' as an object and stop ghosting. 'Enter' doesn't work, neither of the apply buttons either, most I'v seen of it comes from the dragon tutorial on YT but yeah, Enter doesn't work (neither does re-installing, using the BETA instead of stable, closing, rebooting,or offering it a massage ) noting happens. At least not something I was aiming for. I have no idea what I'm doing wrong here.