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Found 2 results

  1. Hey, is it possible to export severel meshes in one .fbx file? I need it for lods in UE4. Does every mesh need his own UV ?
  2. ajz3d

    LOD approach

    What's the best approach to multiple levels of LOD in 3D Coat? Multiple baking with different subdivision levels and then exporting hi-res meshes of each bake from paint room to a file, while reusing textures painted once (on the highest subdivision bake)? Sorry if I don't sound too clear. I slept for only one hour today.
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