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Found 1 result

  1. Hi all! First time posting, and I am a newbie to 3D, so please be gentle. I am having a bit of trouble with the sculpting aspect of 3D Coat. For the most part, everything is great. But it seems like there is a certain sort of lumpiness that I cannot seem to get rid of. I've seen other users with this problem but have not found a solution that works for me. A good example is the attached image where I show the lower lip of a cartoon horse I am sculpting. It's sort of... well, lumpy. It's pretty high res, enough that I feel I should be able to smooth it out properly. Using the smooth tool seems to end up flattening out the lip without actually smoothing out the uneveness of the surface itself. The clean tool with reduce seems to help more than other things, but I still can't get it to be really smooth, and I also create a low res surface. I've also tried checking 'Accurate Smoothing' and 'Cuda smooth boost' but it doesn't seem to make a lot of difference. I've tried liveclay tools and remove stretching and tangent smooth and everything I can think of, but my problem persists. Any help on this issue would be greatly appreciated. I really want my high res models to look good as I'd like to ultimately 3D print them, but I can't seem to figure out how to smooth properly.
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