Hello, I was using a very old version of 3DCoat on my laptop and noticed that in the viewport of the old version there is no added highlight on top of the shader/meshes.
I attached the comparison between the latest 2025.01 version and the old v4 version, I wanted to ask if it's possible to emulate that old look because I think the shaders looks more clear without that blown out highlight
I tried modifying the intensity of the environment light and contrast but I can't find a way to disable/modify the highlight.
I exported the same clay material from the old version to the new one and the settings of the shader are the same, the difference is the highlight which I don't know how to control
I'm talking about the working sculpting viewport, I don't mean the render room.
Is there a way to disable the highlight?
Thank you!